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Apr 29, 2014

Rad_14 "Spawning & Map"

Really exited since I almost have the inventory system done (Spending a lot of time on it) so I decided to get started on some new spawning systems, so I got started on making a spawn system for picking objects randomly and putting them in the game. The result was great!

It works perfect and also allows for me to add any items I want whenever I want, and with a single script I can pick between different Arrays to manage Military Spawning, Resident, Police, etc.

It even shoots a ray up in the air so I know where the spawn is:
Grey sky is because this picture is taken from the 'Scene View'

Also I made up a rough draft version of the current map:
That is all for today, Oh before I forget Robofighter1000 wanted to know what that blue thing next to the graveyard was, its just some Portapodys:
Grey sky is because this picture is taken from the 'Scene View'

Anyways that's all for today, cya tommorow :) .

Feel free to leave a comment, and I'll see you in the next post ! Stay Awesome :)

4 comments:

  1. Anonymous4/29/2014

    the roads on the map are too pixely impossible to drive around pixel corners because it is pixely

    ReplyDelete
    Replies
    1. Anonymous4/29/2014

      The roads aren't really that Pixely, that isn't an overview image, that was made in paint based off of an image, its not really dat pixely

      Delete
  2. Anonymous4/29/2014

    cool that looks great! so what kind of things would spawn?
    guns food?
    tools?
    keep up the great work!

    ReplyDelete
  3. Constructive Criticism:
    The decals for the roads and fields look unreal in a way, they're too bright.
    Maybe change this
    Aside from that sweet game

    ReplyDelete