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Feb 28, 2014

TBR_6 & Alone World

I just want to clear this up, some people were confused apparently. "TBR_6" means The Big Room Patch 6. Not that I have made 6 different versions of this game lol.

Anyway, so recently I been playing a lot of games more than developing because I was really tired of the non-stop days of scripting, But now that I am back to it I have some really cool stuff to show you guys.

First, Substances

I worked on this new thing called "Substances" it basically takes the depth and shadows of a 2D image and helps make it 3D, I have used this technique on a few things.


The Test Scene for my 2 Substances (Brick & Roof)


The Room there is just a setup scene I made for testing substances only.

Using a light I have managed to show my new Substance skills with a Brick wall & Roof.

This new Substances system will allow for 100% Top Quality Graphics. It makes things look actually there, walking up to the bricks, it actually seems like there are a bunch of bricks there casting individual shadows and having individual depths, even though in reality its a single image.

Also I decided to bring back up my old blog just so I can look at it as a reference for how I have come so far. And I found a really good post I made a while back that shows how my skills have developed.
"Let's Take a Review"

It showed how the game "Alone World" Developed over about the time of One Month, and to me its astonishing how far I have gone. From Triangles and squares, to this.

Also looking back on my old Alone World game I see a lot more potential than I saw at first, in fact I might just decide to redesign the game and continue its production, who knows.
Go ahead and give me your opinion on some things on the Polls below!
http://strawpoll.me/1234518
http://strawpoll.me/1234522

Feel free to leave a comment, and I'll see you guys in the next post!

Feb 24, 2014

TBR_5

[This patch contains No Pictures, and is very long, if that bothers you please skip it]
As usual I optimized the Networking again, All the versions so far, movement was very "Jittery". It was basically saying that this is where your character is, tell that to the server, then send it back to the clients. And that made kind of a laggy, and jumpy feel to the game. Using a better system, I now have a script that kind of "Guesses" the way your character is going and makes the transaction really smooth. The servers are syncing very well, so I can officialy say that the Networking of the game is going Fantastic.

I have run into a problem (That I did try to hide) In TBR_4 You will notice that I got a screenshot of two people facing to the side, this is because the Animation system is no longer working. It just seems to have broke all of a sudden. Not sure why, but I will get to the bottom of it. Right now it looks like each of the characters body parts are floating away from the body.

Some planned features is adding Faces, as well as some Character Customization.

I did get the legos to snap together a little, so now building with them will become possible. I have already setup a test house for it too!

"So this will be like GTA, where you can do any thing to a certain extent" - Robofighter1000
-I am not sure what you mean by this, the plan of the game is it to be a "mess around" game. Do whatever you want, but every thing you do has an effect. I plan to have the different Nations and races of the Toy World. the "Stuffed Kind" which of course would consist of Stuffed Animals. the "United Legos", pretty self-explanitory name. Things like that.


You will be able to make friends or enemies with each Nation and race, as well as I hope to maybe create a Job system, so it's not all about war, for the players that prefer to run a store or things like that.

And as for a Beta Test day, I think that when I get the Inventory system created and Optimized, as well as add items and weapons, that I should by then have the Open Beta up and running.


Also, another reason why I do not have an Open Beta currently running is due to the fact that I need a little more of a "Regular Audience" so to speak. If I was to do an Open Beta, it would be kind of boring due to the fact that it would be just you on a server. I know that it would be interesting to explore the world and build a little but the real fun is when you get to shoot people and mess around with friends.

Also if you guys think that I am doing something wrong or that I am not adding the correct stuff, go ahead and let me know by taking a vote.  http://www.strawpoll.me/1211108

I put a lot of options there so I would be able to cover what every one wanted (hopefully) If your answer isn't there just leave a suggestion in the comments (This is multiple choice so select as many as you want)

That's all for this patch, hope to see you guys in the next, and feel free to leave a comment!

Feb 20, 2014

TBR_4

So today is a really good day. A day that defines a new meaning in all my games. In every thing I have ever created ever in the history of my life.

Today is the day
I
Scripted
CHAT!

Me and some friends messing around :3


That is right! You can now go online and chat with your friends, as well as see when they connect and disconnect. As well as see what type of user they are. Currently there are 3 types, D, V, and A.

"D" - Default Status
"V" - V.I.P
"A" - Admin

Administrators will be able to Kick / Ban people, as well as fly around and turn GodMode on and off. Currently God Mode is working.

V.I.P is the "Gold" membership, an account that has been upgraded and therefore gets bonus features. Currently no one can get upgraded, and no added features come from being different types, but there will be in the future!

"Will you be able to pick up legos and build stuff?" - Robofighter1000
-That's the plan, you will be able to build any thing you want with legos you find. Remember that there will be races like Barbie Dolls, Teddy Bears, and things like that. Your part of the lego race, so if you piss off one race it could destroy whatever you make!

Feel free to leave a comment, and I hope to see you in the next post!

Feb 19, 2014

TBR_3

Sorry on the lack of a post yesterday but the cold was still getting to me. Today however I made sure the networking is working properly, as well as showing animations to other players. I also added some more props to the scene that the player can have fun with. Introducing.... LEGOS! :D :D :D

Soon I will be making a whole lego city your character can explore, and interact with too. The whole point of the world is that toys have come to life, and your a lego character.
The brand new lego pile :D

Climbing up some Pencils

Added Features:
  • Legos
  • Animation Networking
  • New Props (Pencil, Legos)
  • Lego Colors (Blue, Green, Teal, Orange, Pink, Red, White, & Yellow)
  • A new chat system that displays when a player is connecting, connected and when a player disconnects.

I do in the next few patches plan to have a fully working chat system for you guys to enjoy!

Sorry to you guys who were hoping that I would have some new weapons for you to see but It is as hot as its been all month outside, so I am going to enjoy it. In the next patch I hope to get some of that done as well as adding some special features to the game.

Feel free to leave a comment, and I'll see you in the next post!