Alright guys, we are ready to get started on a 'New Project' (Popular Vote) so let's do this.
I want to hear what you guys think about some ideas I have, and I would love to hear some ideas you have.
These ideas are very generic, they are not full depth quite yet):
http://strawpoll.me/1793764
So thanks for voting, and the next post will be the Patch of whatever game gets picked!
Feel free to leave a comment, and I'll see you in the next post! Stay awesome ;)
May 31, 2014
May 30, 2014
Vote Poll
This is the last post of the month and we have come to the Conclusion of a few things, so let's take another vote!
It is obvious you guys want me to continue TSW over Radiated, but instead of TSW do you want to do what robofighter suggested and start something different?
http://strawpoll.me/1785506
Thanks for reading, feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
[FeedBack]
It is obvious you guys want me to continue TSW over Radiated, but instead of TSW do you want to do what robofighter suggested and start something different?
http://strawpoll.me/1785506
Thanks for reading, feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
[FeedBack]
May 27, 2014
We're on in 3... 2... 1..
Hey there! Welcome to the Brand new Show! Bondo Games Weekly! Today we have an EXCLUSIVE story straight from Blake Gillman himself featuring off his Brand new Game called 'Pop' it's about throwing pop at your parents to make sure they're listening to you! He also wants to thank everyone for waiting and let them know that things are back on track!
So happy days! I should be able to start work on Game Development within the next week and a half. This time off has allowed me to take note of where my Game Career has come. ( Sorry I can't start sooner, but there are some IRL things I have to deal with first)
So let me give you guys the History:
November 28, 2013:
-The first patch for my first Unity game was Released
December 28, 2013 (One Month after Beginning of Development)
-Alone World has its 7 Day Open Beta
December 30, 2013 (Two days after the Beta)
-Alone World is Cancelled
January 13, 2014
-The Bafin Analogy idea was Born
January 19, 2014
-The Bafin Analogy idea was Dismissed
January 20, 2014
-New game idea Created (Never named)
January 21, 2014
-First Update of this New Game
February 2, 2014
-Game dismissed
February 12, 2014
-Game blog moved from bondogames to bondodev
February 15, 2014
-New game idea 'The Big Room' & first update
March 4, 2014
-The Big Room Dismissed,
-Alone World 2 Dev started
March 30, 2014
-Alone World 2 Dismissed
-Radiated idea & Dev started
April 29, 2014
-The Bondo Games Celebration!
May 5, 2014
-Radiated Open Beta
May 7, 2014
-Radiated Open Beta ends
-Bondo Games asks people to vote for Unturned
May 12, 2014
-Radiated dismissed, this time a good reason behind it:
It would have been down-voted in any greenlight because the Community would consider it a copy of Unturned.
Just as the community for whatever reason decides that any game that is really blocky is somehow a copy of MineCraft...
May 16, 2014
-Its announced my Dev has stopped because my Electricity is being shutoff
May 27, 2014
-This post was made
RECAP OF GAME IDEAS:
November 28, 2013:
-The first patch for my first Unity game was Released
December 30, 2013 (Two days after the Beta)
-Alone World is Cancelled
January 13, 2014
-The Bafin Analogy idea was Born
January 19, 2014
-The Bafin Analogy idea was Dismissed
January 20, 2014
-New game idea Created (Never named)
February 2, 2014
-Game dismissed
March 4, 2014
-The Big Room Dismissed,
-Alone World 2 Dev started
March 30, 2014
-Alone World 2 Dismissed
-Radiated idea & Dev started
May 12, 2014
-Radiated dismissed, this time a good reason behind it:
It would have been down-voted in any greenlight because the Community would consider it a copy of Unturned.
Now here is a Screenshot from each of the games (Straight from the Blog) ((The Bafin Analogy screenshots are lost)
\
So now that we have reviewed the History we can talk about the Future,
Why do we Need to start another game? Why do I not stick to Radiated?
I was thinking, and Radiated seems like a good project to keep going.
However the Community might not agree.
What do you guys think is what I really want to know, do you think I can get enough votes to win a Greenlight if my game was posted? Please vote ! :)
http://www.strawpoll.me/1767231
Also (Robofighter asked) take a vote on the project I should continue:
http://www.strawpoll.me/1767240
Feel free to leave a comment, and I'll see you in the next Post! Stay Awesome :)
[FeedBack] (Press read more to see)
-------------------------------------------------------
No, but really guys, I want to appreciate all of you for Sticking by through these problems, and let you know that I'll be back into Game Development !
My electricity is back on thanks to the Church. and my brother. We do work for the Church and Father Fred helps pay out electric bill. And my brother just got a job.
So let me give you guys the History:
November 28, 2013:
-The first patch for my first Unity game was Released
December 28, 2013 (One Month after Beginning of Development)
-Alone World has its 7 Day Open Beta
December 30, 2013 (Two days after the Beta)
-Alone World is Cancelled
January 13, 2014
-The Bafin Analogy idea was Born
January 19, 2014
-The Bafin Analogy idea was Dismissed
January 20, 2014
-New game idea Created (Never named)
January 21, 2014
-First Update of this New Game
February 2, 2014
-Game dismissed
February 12, 2014
-Game blog moved from bondogames to bondodev
February 15, 2014
-New game idea 'The Big Room' & first update
March 4, 2014
-The Big Room Dismissed,
-Alone World 2 Dev started
March 30, 2014
-Alone World 2 Dismissed
-Radiated idea & Dev started
April 29, 2014
-The Bondo Games Celebration!
May 5, 2014
-Radiated Open Beta
May 7, 2014
-Radiated Open Beta ends
-Bondo Games asks people to vote for Unturned
May 12, 2014
-Radiated dismissed, this time a good reason behind it:
It would have been down-voted in any greenlight because the Community would consider it a copy of Unturned.
Just as the community for whatever reason decides that any game that is really blocky is somehow a copy of MineCraft...
May 16, 2014
-Its announced my Dev has stopped because my Electricity is being shutoff
May 27, 2014
-This post was made
RECAP OF GAME IDEAS:
November 28, 2013:
-The first patch for my first Unity game was Released
December 30, 2013 (Two days after the Beta)
-Alone World is Cancelled
January 13, 2014
-The Bafin Analogy idea was Born
January 19, 2014
-The Bafin Analogy idea was Dismissed
January 20, 2014
-New game idea Created (Never named)
February 2, 2014
-Game dismissed
March 4, 2014
-The Big Room Dismissed,
-Alone World 2 Dev started
March 30, 2014
-Alone World 2 Dismissed
-Radiated idea & Dev started
May 12, 2014
-Radiated dismissed, this time a good reason behind it:
It would have been down-voted in any greenlight because the Community would consider it a copy of Unturned.
Now here is a Screenshot from each of the games (Straight from the Blog) ((The Bafin Analogy screenshots are lost)
![]() |
Alone World (My first game) |
(Could not find a Bafin Analogy screenshot)
![]() |
UnNamed Game |
![]() |
The Big Room |
![]() |
Alone World 2 |
![]() |
Radiated |
So now that we have reviewed the History we can talk about the Future,
Why do we Need to start another game? Why do I not stick to Radiated?
I was thinking, and Radiated seems like a good project to keep going.
However the Community might not agree.
What do you guys think is what I really want to know, do you think I can get enough votes to win a Greenlight if my game was posted? Please vote ! :)
http://www.strawpoll.me/1767231
Also (Robofighter asked) take a vote on the project I should continue:
http://www.strawpoll.me/1767240
Feel free to leave a comment, and I'll see you in the next Post! Stay Awesome :)
[FeedBack] (Press read more to see)
May 16, 2014
Shutdown
I regret to inform each and every one of you, that Bondo Game's is being Shutdown.
Issues in the real world, are preventing me from having access to make games for the next several weeks.
So, this will be the last Bondo Games Development post for some time. I had really hoped to get this new horror game going, as it was something possible, and one of the first ideas I was proud to go for.
I apologize for not having completed a game on here, I apologize for getting your hopes up. And I apologize for failing to create a successful Community, and Game. I will be signing off.
I am sorry to have to do this, I may be able to answer questions by updating the FeedBack section, but that is about it.
Problems that no longer allow me to work on Games:
1) Most of you do not know this, but I am very poor. My electricity is being shut-off due to failure to make payment. So when I update FeedBack and such, it will be done from school.
2) I have Depression (Incase you guys didn't notice) which is why I cancelled projects now and then. However it has gotten worse and my computer has been taken away as a blame.
Again, I am apoligize but there is nothing I can do. So, I am signing off, and Goodbye.
May 13, 2014
TSW_1
So welcome to the Brand New starting Development of "TSW" I cannot give you the meaning of these 3 letters until a later point. For now please enjoy :)
It's a horror game, the shadows are surrounding you, and you have to survive and build light in order to stay alive. Light pushes away the shadows to allow you to escape, Light will heal you, depending on how strong the light is will depend on how fast it heals. Let's take a look at what I have so far:
As you can see the game is very graphic focused and I plan to spend a lot of time on it. How did I come up with this idea you ask? Well I didn't. Introducing my partner in crime.... Conner Roberts!
Feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
It's a horror game, the shadows are surrounding you, and you have to survive and build light in order to stay alive. Light pushes away the shadows to allow you to escape, Light will heal you, depending on how strong the light is will depend on how fast it heals. Let's take a look at what I have so far:
As you can see the game is very graphic focused and I plan to spend a lot of time on it. How did I come up with this idea you ask? Well I didn't. Introducing my partner in crime.... Conner Roberts!
Feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
May 12, 2014
Sorry for the wait
I want to apolidgize to you guys for the big wait, and not having a post in 5 days.
I have just been really tired of all the programming on my game, I decided to take a break. But things are back on track now and I am ready to continue development.
However the Community is an 'Unforgiving' place meaning if I was to release my game on the Steam Greenlight I would probably get 1000 dislikes, and called a copier. So we are back to the drawing board for game ideas.
Let's try to think of something original, if you have ever had an idea where you were like "Wow I would love if this game existed" or you had just some dream that you thought could be a game. That's all fine too.
So to ReCap:
-This 'Radiated' game has shown me more techniques
-It has to be cancelled because of Community
-Let's come up with a new game idea
So I thank everyone in advance who posts their game idea(s) :).
Feel free to leave an idea, and I'll see you in the next post! Stay Awesome :)
(Click 'Read More' for FeedBack)-Updated to Georgeys response-
I have just been really tired of all the programming on my game, I decided to take a break. But things are back on track now and I am ready to continue development.
However the Community is an 'Unforgiving' place meaning if I was to release my game on the Steam Greenlight I would probably get 1000 dislikes, and called a copier. So we are back to the drawing board for game ideas.
Let's try to think of something original, if you have ever had an idea where you were like "Wow I would love if this game existed" or you had just some dream that you thought could be a game. That's all fine too.
So to ReCap:
-This 'Radiated' game has shown me more techniques
-It has to be cancelled because of Community
-Let's come up with a new game idea
So I thank everyone in advance who posts their game idea(s) :).
Feel free to leave an idea, and I'll see you in the next post! Stay Awesome :)
(Click 'Read More' for FeedBack)-Updated to Georgeys response-
May 7, 2014
Beta Review & Steam GreenLight
So I think the beta was very nice (Most of it took place over skype) but either way it turned out great, I got a lot of new cars added (Not released yet) As well as worked on some more of the villages and the third island.
Also I want to Congratulate Nelson Sexton on making it to the Steam Greenlight (Which I think is a great honor) and I encourage everyone to vote for his game 'Unturned': HERE.
It just goes to show a game doesn't need to be high-quality top of the line graphics, for it to be a good game to play! (This is also shown from games like Subrosa) - A very unfamous game.
I really appreciate the FeedBack you guys gave from the Beta and it showed me how to respond to situations better and how to work on fixing bugs better. I plan to start getting updates out much faster, and complete the inventory system!
Also it occured to me that not many of you are aware of the Bondo Games website, so here you go again:
http://www.bondogames.comli.com/
There you can find the Radiated page, as well as some Bondo Games Info
and some of the 2D games I have been working on!
Feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
(Press 'Read More' for FeedBack)
![]() |
*NEW* SouthSide Ham! "SouthSide Ham is fresh, juicy, and has that all natural ham taste!" -HamLover582 |
Also I want to Congratulate Nelson Sexton on making it to the Steam Greenlight (Which I think is a great honor) and I encourage everyone to vote for his game 'Unturned': HERE.
It just goes to show a game doesn't need to be high-quality top of the line graphics, for it to be a good game to play! (This is also shown from games like Subrosa) - A very unfamous game.
I really appreciate the FeedBack you guys gave from the Beta and it showed me how to respond to situations better and how to work on fixing bugs better. I plan to start getting updates out much faster, and complete the inventory system!
Also it occured to me that not many of you are aware of the Bondo Games website, so here you go again:
http://www.bondogames.comli.com/
There you can find the Radiated page, as well as some Bondo Games Info
and some of the 2D games I have been working on!
Also if anyone has a good game Idea feel free to send it to me, I am looking to do some side projects well I wait for some more bugs to come in (I have some Private Alpha Testers)
-Car gravity increased-
Feel free to leave a comment, and I'll see you in the next post! Stay Awesome :)
(Press 'Read More' for FeedBack)
May 5, 2014
"Radiated" Early Open Beta Access (One)
Just wanted to apolidgize for yesterday, I was feeling depressed but I am better today, I want to take the time to tell you guys, you will see that every now and then, and I know its annoying and it can make you guys mad but I promise to won't happen often.
Now since most of you already downloaded the game, I am making this into a Early Open Beta. Where you can test out bugs and such until the next major patch.
However, the version I provide and what you guys download doesn't currently have AI's implemented. or the inventory system so there is not much to do, but drive around and get to know the map.
Now since most of you already downloaded the game, I am making this into a Early Open Beta. Where you can test out bugs and such until the next major patch.
However, the version I provide and what you guys download doesn't currently have AI's implemented. or the inventory system so there is not much to do, but drive around and get to know the map.
Patch 16:
Windows: Beta Over
Mac: Beta Over
(Not linked now but will be later)
Things that will be changed for the beta:
-All Easter Eggs will be removed
-The beta inventory will be removed
-Item spawns will not spawn anything
-Cars will not need repairing or petrol to drive
Issues in Patch 15:
-When driving a car, sky turns black
-You cannot move or look left / right
-You cannot move or look left / right
Fixed in Patch 16:
-You can move and look left / right
May 4, 2014
RAD_15 "Wait what?"
Well here it is, the post that everyone has been waiting for. 'Radiated' Patch 15 ! Please enjoy :)
![]() |
This brand new Neighborhood is based off of my own |
![]() |
As you can see Ads are always in good 'Flavor' xD |
![]() |
The brand new Airport has a very tall tower, it can be seen from the top floor of the Yumoi City Apartment Building #8675310 |
SO anyways regarding the comment on how crappy my shadows are and how everyone has shadows. Sure sun gives off shadows, but my game generates shadows differently, take a look:
It is a short demonstration, but pay attention to the left side once, then replay and pay attention to the right side.
(You will see it is not very good quality and there are a few bugs) These are all caused by the recorder, none of this is a problem when actually playing the game.
Here is average game lighting:
Here is my advanced lighting:
It is a short demonstration, but pay attention to the left side once, then replay and pay attention to the right side.
(You will see it is not very good quality and there are a few bugs) These are all caused by the recorder, none of this is a problem when actually playing the game.
So I really want to apolidgize for the wait, things have been chaotic but I hope this makes up for it.
What's new?
-Vehicles now track position on Multiplayer
-Vehicles lights turn on instead of dissapearing
-When you get out of a vehicle you actually are at the same spot as the vehicle
-100% of all buildings are not inside the ground
-New Spawning system's arrays fixed with less lines of code
-80% of all Bugs that came from going Online fixed
-All known SinglePlayer bugs fixed
-Main Menu re-organized & Re-Designed
-New headbob Animation
-Brand new Graphics setting 'Recommended Settings'.
-Extended Day/Night
-And a lot of new Models / Buildings
And finally... Added an Airport!
So there was a big wait yes, but be glad as it was always a big Update, sorry that I didn't show all of it, and there is still more you guys don't know about but things have been kind of busy in my own Personal Life, and I try my hardest to get patches out when I can :)
Feel free to leave a comment, and I'll see you in the Next Post! Stay Awesome :)
[FeedBack]
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